The CarKey token is the core of the metaverse-based game and the complete tokenomics of the token is decided keeping in mind the future goals and expansions for racer's utopia.
The complete token design has derived inspiration from the famous Axie infinity token and the Safemoon token. the complete architecture is based on the two coins and the complete build helps in facilitating the AUTO burn and Manual burn features within the token. The burn features that are integrated within the token will help it sustain its deflationary nature and reduce less impact to holders when there is a market fluctuation.
Since it derives its functioning from the Axie and the Safemoon token, it enables the Carkey token to be flexible for redistribution to the holders. The design also enables it to be the perfect token for governance, utility, and play and earn applications within the project.
The total supply of CarKey tokens is around 1 billion. The 1 billion supply is strategically distributed to various phases to ensure that the token supply sustainability reduces as the token matures and at the same time ensures that the holders are rewarded.
The token is also equipped with a quarterly manual burn cycle to further reduce supply and improve sustainability. The complete 1 billion supply attracts a 5% tax per transaction. The 5% tax on buy/sell is subjected to three different aspects to reduce the supply of the token.
2% of the tax charged goes to the native burn wallet of the project which will be part of the manual and auto burn features.
2% of the tax charged is redistributed to the already existing holders of the token and ensures that the supply is reduced and at the same time ensure the holders are rewarded.
1% of the tax collected is redirected to the native treasury of the project. The treasury of the project is maintained and managed by the members of the project through their very own native DAO. Any transaction that happens within and outside the treasury is transparent and available to the members of the project at all times to ensure there is reliability and trust within the community.
The tokenomics of the token focuses more on aiding the deflationary nature and improving the sustainability of the token over some time. The 1 billion supply is divided into five aspects.
Out of the total supply, 45% is redistributed towards facilitating the presale and liquidity of the token. The project aims to increase the number of holders of the token with the presale planned within the roadmap. The contribution made to liquidity is to ensure that the token is perfect for governance and utility-based applications within the project and at the same time aid the deflationary nature of the token.
Nearly 35% of the supply is redistributed to the ecosystem fund that will be used to develop the existing features of the game and build new ones. Gaming on the metaverse is a dynamic vertical and the tokenomics is designed to ensure that there are funds available to ensure the scalability of the token with growing trends. The project is expected to have a staking feature post-release, which will be funded and directed using the funds in the ecosystem fund.
10% of the total supply is redistributed to the team and the advisors of the project to ensure that the project is updated to the latest demands of the market and doesn't turn out to be redundant. Efforts will be redirected towards hiring, and managing talent to scale the project to the next level.
The project also is equipped with a bounty program that will reward members of the project who point out the flaws and defects found within the project that threatens the security of other members of the project. 5% of the total supply is redirected to the bounty program. The bounty allocated will be at the discretion of the project team and will be decided based on the severity and impact of the threat.
The gaming industry and the people involved in the industry are increasing exponentially by the day. This calls for strategic and decisive marketing efforts to ensure people know and experience gaming on the metaverse. 5% of the total supply will be used for the marketing of the project and to increase the user base of the game to facilitate more transactions on Racer's Utopia ecosystem.
Last modified 1yr ago